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SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `Language` = 'English' AND (`InventorID` = 'PeterAronson' OR `InventorID2` = 'PeterAronson') ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 0
Amphora
. Chess variant inspired by game of Stone Warriors on wine bottle shaped board with 40 squares.
Amphora. Chess variant inspired by game of Stone Warriors on wine bottle shaped board with 40 squares. (Cells: 40)
Anti-King Chess. Each player has both a King and an Anti-King to protect; Anti-Kings are in check when not attacked. (8x8, Cells: 64) (Recognized!)
Anti-King Chess. Each player has both a King and an Anti-King to protect. Play it!
Anti-King Chess
. Each player has both a King and an Anti-King to protect; Anti-Kings are in check when not attacked.
Anti-King Chess I. Each player has both a King and an Anti-King to protect; Anti-Kings are in check when not attacked.
Anti-King Chess II. Each player has both a King and an Anti-King to protect; Anti-Kings are in check when not attacked.
Anti-King Chess II. Win by putting your opponent's Anti-King out of check.
AvantGarde Chess
. A font-named variant that adds a Centaur and a Man to the standard setup.
Camelrider Chess. P. Aronson's big-board variant with regular pieces and Camelriders.
CDA Variant: Fighting Fizzies. Missing description
Chaturanga 4-84
. An Updating of Chaturanga for Four Players with modern pieces on an 84-square board.
Chaturanga 4-84. An Updating of Chaturanga for Four Players with modern pieces and an 84-square board. (10x10, Cells: 84)
Chess with Cyclical Armies
. Whenever a piece moves, it changes to another type of piece of vaguely similar value.
Chess with Cyclical Armies. Whenever a piece moves, it changes to another type of piece of vaguely similar value.
Chess with Ultima, Rococo and Supremo Pieces
. A series of variants with the Orthochess array transplanted to a 10x10 board and various exotic pieces added.
Chess with Ultima, Rococo and Supremo Pieces. A series of variants with the Orthochess array transplanted to a 10x10 board and various exotic pieces added. (10x10, Cells: 100)
Combining Knightmare Chess
. When a single piece other than a Pawn or a King captures, it combines with that piece into a Knightmare either side may move.
Combining Knightmare Chess. When a single piece other than a Pawn or a King captures, it combines with that piece into a Knightmare either side may move. (8x8, Cells: 64)
Complete Permutation Chess. Game with all possible combinations of Falcon, Rook, Bishop and Knight on the back row. (16x8, Cells: 128)
Complete Permutation Chess. Carrera pieces given additional falcon movement ability are added to wide 8 row board.
Double-Ended Chess. Captures are by withdrawal and approach. (8x8, Cells: 64)
Double-Ended Chess. Captures are by withdrawal and approach.
Double-Pawn Chess
. Pawns may combine into Double-Pawns which move twice a turn.
Every Man a Pawn. Each piece has the powers of a Pawn (except promotion) in addition to its normal powers.
Every Man a Pawn. Each piece has the powers of a Pawn (except promotion) in addition to its normal powers. (8x8, Cells: 64)
Falcon Chess Variants - Several. Some Different Setups with Falcon pieces, including with Capablanca pieces and Airplanes.
Fanorona Chess
. Variant played on a Fanorona board with capture by approach and by withdrawal.
Fanorona Chess. Variant played on a Fanorona board with capture by approach and by withdrawal. (5x9, Cells: 45)
Feebback Chess
. Variant where pieces are "feeble backwards" -- backwards moves can not capture.
The Fighting Fizzies. An Experimental Army for Chess with Different Armies.
The Fighting Fizzies
. An Experimental Army for Chess with Different Armies.
Golem Chess
. Variant where the Queen is replaced by the Golem, a piece that must be captured twice to remove it from play.
Golem Chess. Variant where the Queen is replaced by the Golem, a piece that must be captured twice to remove it from play. (8x8, Cells: 64)
Gothic Isles Chess. Fictional historic variant, with Dragons, Wizards and Champions. (8x8, Cells: 64)
Gothic Isles Chess
. Fictional historic variant, with Dragons, Wizards and Champions.
Halfgi. A hybrid of Chessgi and Ralph Betza's Half Chess. (8x8, Cells: 64)
Halfgi
. A hybrid of Chessgi and Ralph Betza's Half Chess.
Hopgi
. Small-board variant of Chessgi with an L-shaped board, linked pairs of Kings, where all pieces can move like a Mao-hoppers.
Hopgi. Small-board variant of Chessgi with an L-shaped board, linked pairs of Kings, where all pieces can move like a Mao-hoppers. (7x7, Cells: 43)
Horus
. Game with Royal Falcons where all pieces start off board and most captures return pieces to owner's hand.
Horus. Game with Royal Falcons where all pieces start off board and most captures return pieces to owner's hand. (7x7, Cells: 44)
Illusionary Piece Chess
. A piece and a Pawn on each side are more powerful, but can not offer check or prevent bare King.
Illusionary Piece Chess. A piece and a Pawn on each side are more powerful, but can not offer check or prevent bare King. (8x8, Cells: 64)
Interweave
. Game with elements of Checkers and Ultima where all pieces are colorbound and only capture pieces on the other color.
Interweave. Game with elements of Checkers and Ultima where all pieces are colorbound and only capture pieces on the other color. (8x8, Cells: 64)
Jumping Chess. Pieces capture by jumping. Board has extra edge squares making it 10x10.
Jumping Chess
. Pieces capture by jumping. Board has extra edge squares making it 10x10.
Jumping Chess. Pieces capture by jumping. Board has extra edge squares making it 10x10. (10x10, Cells: 100)
Jumping Chess Zillions Saved Game
. Download this file to see a sample game.
Knightmate-Relay Chess
. Played with a royal-knight and special movement rules for pieces a knight's move away.
Lilliputian Monochromatic Alice Chess. All pieces are colorbound, and switch boards rather than switching color. (2x(6x7), Cells: 84)
Lilliputian Monochromatic Alice Chess
. All pieces are colorbound, and switch boards rather than switching color.
Little Dragon Chess. Modern small variant of Xiangqi on board of 41 squares. (5x7, Cells: 41)
Little Dragon Chess
. Modern small variant of Xiangqi on board of 41 squares.
Mad Elephant Chess. Pawns can be turned into Elephants; Elephants can promote to Mad Elephants, and Mad Elephants can trample lines of pieces.
Mad Elephant Chess
. Pawns can be turned into Elephants; Elephants can promote to Mad Elephants, and Mad Elephants can trample lines of pieces.
Mad Scientist Chess. Fetch me the Pawn, Igor! (8x8, Cells: 64)
Mulligan Stew Chess
. 42-Square Swapping-Mage Teleporting-Assassin Dual-Color-Bound-King Limited-Double-Move Leaping-Pawn Chess.
Mulligan Stew Chess. 42-Square Swapping-Mage Teleporting-Assassin Dual-Color-Bound-King Limited-Double-Move Leaping-Pawn Chess. (6x7, Cells: 42)
Narrow Chess
. Variant on 2 by 20 board.
Narrow Chess. Variant on 2 by 20 board. (2x20, Cells: 40)
Not-particularly-new Chess
. A fairly restrainted variant on a 9x8 board, with Cardinals, Unicorns and Jesters.
Not-Particularly-New Chess. A fairly restrainted variant on a 9x8 board, with Cardinals, Unicorns and Jesters. (9x8, Cells: 72)
Pachessi. Race and chess game on board formed by removing 3 by 3 square from center of 7 by 7 square. (7x7, Cells: 40)
Pachessi
. Race and chess game on board formed by removing 3 by 3 square from center of 7 by 7 square.
PieceEater Chess. Yet another game with an indestructible randomly-wandering neutral piece. (8x8, Cells: 64)
PieceEater Chess
. Yet another game with an indestructible randomly-wandering neutral piece.
Potential/Demotion Chess. Pieces may move like lower-ranked piece, but when doing so, become that lower ranked piece. (8x8, Cells: 64)
Potential/Demotion Chess
. Pieces may move like lower-ranked piece, but when doing so, become that lower ranked piece.
Prisoner's Escape. Free your Prisoner by getting it to an unattacked square -- a small board version of Anticheckmate Chess. (7x8, Cells: 44)
Prisoner's Escape. Object is to un-check your opponent; winner of first prize in 44 squares design contest.
Prisoner's Escape
. Free your Prisoner by getting it to an unattacked square -- a small board version of Anticheckmate Chess.
Rhino. A set of pieces which combine the movements of the Mao with that of the Wazir.
Rhino Chess
. Collection of variants designed to demonstrate the Rhino family of pieces.
Rococo
. A clear, aggressive Ultima variant on a 10x10 ring board.
Rococo. A clear, aggressive Ultima variant on a 10x10 ring board (includes mirror array and Push-Pullyu variants).
Rococo. A clear, aggressive Ultima variant on a 10x10 ring board. (10x10, Cells: 100) (Recognized!)
Rococo. Animated piece movement diagrams.
Rococo Zillions Saved Game
. Download this file to see this game played in the Multivariant Play by E-Mail Tournament.
Rolling Kings. Kings must move along a predetermined path. (8x8, Cells: 64)
Rolling Kings. Play Rolling Kings online with Game Courier.
Rolling Kings
. Kings must move along a predetermined path.
Royal Amazon Chess. Queens are replaced by Royal Amazons. (8x8, Cells: 64)
Royal Amazon Chess
. Queens are replaced by Royal Amazons.
Ruddigore Chess. Play this Chessgi variant where you can capture your own pieces, and every other turn you must capture or sacrifice a piece!
Ruddigore Chess. Chessgi variant where you can capture your own pieces, and every other turn you must capture or sacrifice a piece. (8x8, Cells: 64)
Ruddigore Chess
. Chessgi variant where you can capture your own pieces, and every other turn you must capture or sacrifice a piece.
Sacred King Chess
. It is not legal to check your opponent's King, so victory is by stalemate or bare King.
Separate Realms Chess. Pieces capture like normal FIDE pieces, but have limited moves that only take them to part of the board when not capturing. (8x8, Cells: 64)
Separate Realms Chess
. Pieces capture like normal FIDE pieces, but have limited moves that only take them to part of the board when not capturing.
Separate Realms Chess. Pieces capture like normal FIDE pieces, but have limited moves that only take them to part of the board when not capturing.
Snark Hunt
. Variant with unequal armies on board with 41 squares, inspired by a poem of Lewis Carroll's.
Snark Hunt. Variant with unequal armies on board with 41 squares, inspired by a poem of Lewis Carroll's. (6x8, Cells: 41)
Star Pool Chess. Large variant of Makruk, with a center non-square that acts as a bridge.
Star Pool Chess
. Large variant of Makruk, with a center non-square that acts as a bridge.
Star Pool Chess. Large variant of Makruk, with a center non-square that acts as a bridge. (Cells: 84)
Star Pool Chess Zillions Saved Game
. Download this file to see a saved game.
This Game is for the Birds
. Game where pieces fly past obstacles and some pieces capture by pecking.
This Game is for the Birds. Game where pieces fly past obstacles and some pieces capture by pecking. (8x8, Cells: 64)
Toe to Toe Chess
. A variant of Sittuyin (Burmese Chess) with alternating setup, and powerful, short-range pieces.
Toe-to-Toe Chess. A variant of Sittuyin (Burmese Chess) with alternating setup, and powerful, short-range pieces. (8x8, Cells: 64)
Too Many Elephants. All pieces can move leap two squares on the diagonals like Elephants/Alfils in addition to their normal move.
Toto40. Staircase board with fighting line in the middle, inspired by Totolospi game of Hopi Indians. (Cells: 40)
Toto40
. Staircase board with fighting line in the middle, inspired by Totolospi game of Hopi Indians.
Train Wreck Chess. Move your piece, then one of your opponent's, but only forward. (8x8, Cells: 64)
Train Wreck Chess
. Move your piece, then one of your opponent's, but only forward.
Transactional Chess. Moves are grouped into transactions, which are not visible to your opponent until committed. (8x8, Cells: 64)
White Elephant Chess. Four variants pitting the white Elephant army against black with the normal FIDE array. (8x8, Cells: 64)
White Elephant Chess
. Four variants pitting the white Elephant army against black with the normal FIDE array.
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