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PBM Presets for Rococo

Rococo

The original form of the game.

The following preset for Rococo enforces the rules,
(You must enter suicide capture under the form @-victim_square, mutual explosion capture under the form exploding_piece_square-victim_square; @-victim_square, and rifle capture under the form rifle_piece_square-victim_square.)

This preset does not enforce any rules.

Click below to start the preset.

Rococo with Archers

Rococo with a Long-Leaper replaced by an Archer -- a piece which uses rifle capture at a one or two square distance.

These presets for Rococo with Archers I and II enforce the rules as above.

These presets do not enforce any rules.

Click below to start a preset.

Rococo with Birds

Rococo with a Long-Leaper replaced by a Bird -- a piece which captures like an Archer at a one or two square distance, but may also capture if there is an intermediate piece.

These presets for Rococo with Birds I and II enforce the rules as above.

These presets do not enforce any rules.

Click below to start a preset.

Rococo with Pushme-Pullyus

Rococo with the Advancer and Withdrawer replaced by Pushme-Pullyus -- a piece that combines the capture of both.

This preset for Rococo with Pushme-Pullyus enforces the rules as above.

This preset does not enforce any rules.

Click below to start the preset.

Rococo with Mirror Arrays

Rococo with both side's array mirroring the other. This variant is reportedly popular in Venezuela.

This preset for Rococo with mirror arrays enforces the rules as above.

This preset does not enforce any rules.

Click below to start the preset.

Original preset by Peter Aronson. Automation added by Antoine Fourrière.
Game of Peter Aronson and David Howe