Query Results for
SELECT * FROM `IndexEntry` LEFT JOIN Item USING (ItemID) WHERE FIND_IN_SET(:'ShogiBased',`Categories`) AND FIND_IN_SET(:'Hexagonal',`Categories`) AND `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `Language` = 'English' ORDER BY `LinkText` ASC LIMIT 500 OFFSET 0
Gyokugi. Extends chevron ranks to analogues of Shogi generals, named after individual jewels. (11x11, Cells: 91)
Hex Horngi. To hex cells what Mitregi is to square ones and Tunnelshogi to cubic ones. (Cells: 91)
Hex Shogi. A new family of hexagonal Shogi variants.
Hex Shogi
. A new family of hexagonal Shogi variants.
Hex Shogi 41. Hexagonal shogivariant on board with 41 spaces.
Hex Shogi 41. Hexagonal shogivariant on board with 41 squares. (Cells: 41)
Hex Shogi 81. A hexagonal Shogi variant on an 81-space board.
Hex Shogi 81. A hexagonal Shogi variant on an 81-space board. (9x9, Cells: 81)
Hex Shogi 91. A hexagonal Shogi variant on a 91-space board.
Hex Shogi 91. A hexagonal Shogi variant on a 91-space board. (Cells: 91)
Hexgi. A Wellisch-style hex interpretation of Shogi, with "officers" using selected orthogonals. (Cells: 91)
Honeycomb goes East. Shogi and Xiang Qi on a Hex-prism board. (16x9, Cells: 144)
Honeycomb Minishogi. Hex-prism version of 3d Minishogi, with compulsory setup phase. (4x(4x5), Cells: 50)
Horn Rimmed Hex 1: 91 to 127. Start of hex analogue to the Mitred Framing series. (13x13, Cells: 127)
Horn Rimmed Hex 2: 61 to 91. Continuation of hex analogue to the Mitred Framing series. (11x11, Cells: 91)
Hourglass Hex Chess. 2 overlapping triangles form a hex board of just over FIDE size. (9x9, Cells: 65)
Kyoto Shogi and Hex Kyoto Shogi
. Small shogi variants. (Link.).
Tetrahedral Shogi and Tetrahedral Hexgi. Shogi-based 3d variants on an enlargement of the Tetrahedral Chess board. (9x(9x9), Cells: 165)
Three Player Hex Shogi 91
. A hexagonal Shogi Variant for three players.
Three Player Hex Shogi 91. a hexagonal Shogi variant for three players. (Cells: 91)