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Shatranj of Troy: http://www.zillions-of-games.com/cgi-bin/zilligames/submissions.cgi/7337?do=show;id=1140
Shatranj of Troy is played on a 9x9 field. Each player starts the game with a TROJAN HORSE which carries a FERZ, WAZIR, ELEPHANT, CAMEL, KNIGHT and ROOK.
- PAWN steps forward orthogonal without capturing or steps forward diagonal with capturing. Promotes on the far three ranks to either FERZ or WAZIR, and must promote on the last rank.
- TROJAN HORSE leaps one orthogonal then one diagonal. May leave one of its six occupants as it moves.
- FERZ steps diagonal.
- WAZIR steps orthogonal.
- ELEPHANT leaps to the second diagonal.
- CAMEL leaps to the second orthogonal.
- KNIGHT leaps one orthogonal then one diagonal.
- ROOK slides orthogonal.
- KING steps one orthogonal or diagonal.
When a TROJAN HORSE is captured, its cargo may then become the property of the captor. The specific cargo of a TROJAN HORSE will be noted by the color of the `T` in its graphic.
The game is won by checkmating the opponent KING. A player left with only the KING loses the game.
Author: Larry L. Smith. Inventor: Gary K. Gifford.
Web page created: 2005-11-19. Web page last updated: 2005-11-19
- Shatranj of Troy. A Shatranj variant with Shogi-like drops, a Trojan Horse (with 6 pieces inside),. (9x9, Cells: 81) By Gary K. Gifford.
- Shatranj of Troy. A Shatranj variant with Shogi-like drops, a Trojan Horse (with 6 pieces inside). By Gary K. Gifford.
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