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Reinhard Scharnagl wrote on Wed, Oct 19, 2005 06:23 PM UTC:
Hi Greg, the only chess program I have inspected ever has been an early
version of GNU. I then immediately decided not to use anything from it. So
SMIRF is completely self developed. But some strategies as known and
documented in literature have influenced me. Actual today is SMIRF 1.28.

As far as I can see SMIRF has a very different data structure. It is a
flat interpreted 15x12 array. The pieces consist of bit encoded properties
and are members of two double linked always sorted lists. There are two
concurring pruning strategies: intelligence feed back (self invented) and
controlled single nullmove (less important). There is only ONE engine
playing a lot of 8x8 and 10x8 chess variants compatibly including
traditional chess rules, Fischer castlings and the extended Capablanca
piece set. One exceptional extension is Janus Chess with its symmetric
castling. The evaluation (still very weak) is not done at quiet nodes but
at deescalated nodes, which means, that also positional combinations are
terminated instead of only piece exchanges.

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