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George Duke wrote on Mon, Oct 29, 2007 05:10 PM UTC:
Still within the first two of 9 sections of Inverse Capture, Ralph Betza speculates ''...how the game would work if you had some Inverse Capture pieces on the same board as some normal pieces.'' Clearly that would be the better embodiment, more natural in not having to re-interpret each piece's ability(ies), changing as they do by position with each move. Suppose only Knights have Inverse Capture capability. We in fact incorporate that option in '91.5 Trillion FCVs' at Rule Number 25. If on Betza's 8x8, Knights take inversely, then Queen attacking Knight can itself be taken. So, Knights thus empowered will seldom be captured by Queen or Rook. The third section is not so related to this article, describing a Mutator ('Immediate Effect') that allows a capturer to continue capturing as long as possible. The idea of Taylor's Immediate Inverse Capture within is that only to attack(Betza's Medusa-like from first section that immobilizes) is to be captured: the piece is immediately removed, no choice in the matter, as itself captured. These are not so well playable as Simple Inverse Capture particularly with the Rule applying to only one or two of the piece-types as stated.

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