Enter Your Reply The Comment You're Replying To H. G. Muller wrote on Tue, Oct 7, 2008 07:51 PM UTC:Reinhard: 'But that, Harm, is just the way SMIRF works' But I suppose the Smirf GUI does no somethings about (Full)Chess, to help it understand the moves. Or do you really have to send, say, a castling as a pait of moves (e1g1,h1f1)? If you would use the Smirf GUI for 8x8 Go, could you make the Go engine send a list of moves that makes it clear to the GUI which stones have to disappear from the board. Could the engine even tell the GUI to properly perform its own move, if that inolved capture of a number of stones, without knowing that it is playing Go? It would highly surprise me if the way you encode moves would be general enough to handle that... Edit Form You may not post a new comment, because ItemID Standards does not match any item.