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Aurelian Florea wrote on Sat, Oct 13, 2018 03:19 AM UTC:

@Greg,

First, I'm on the tip of my toes about your next trial with conditions adapted to HG's observation.

 

"Again, I don't think changing BD to BnD changes the flavor or removes any spice.  Do you?  "

I have a bit of discomfort as the game did not had any lame leapers before but that borders on nothing. I'm more concerned how the change affect the balance against the two other armies. As this seems to me that will lead to a wave of interconnected changes that are probably not easy to pull through. Some sort of logical system of equations needs maintaining and I honestly doubt such and endevour is even doable, little to say about feasible. This because you don't have many options for tunning while keeping the initial flavour on

But I'm very much for any CWDA game. It is just that a sequel to Betza's game should borrow off his elements otherwise it is another chess with different armies game. A better one quite likelly.

"On this we must disagree[about the game not needing rescuing].  Sure, it is playable.  It is one of the most popular games on Game Courier so certainly people can play it and have fun.  But if the armies are way out of balance, as it has become clear that they are, then it fails at its stated goal.  If the game were played and studied even more as time goes on, people would learn exactly how to exploit the unbalance and the game would no longer be playable. "

The game is good enough at my level. It is probably good enough at any current human level (although this could be a stretch) but there is always the quest for even better (I am an engineer after all). And the endeavor of making another game sequel or not is great. I'd venture the idea we may need to make a distinction about it, but if we don't make it other future people will surely do, if it's the case, so much bothering could not be needed here either.

What I was actually insisting about it was that maybe my musketeer technique is and easier goal to achieve without sacrificing any design principles(besides making the board more crowded which is something I actually like, even if 36 pieces on an 8x8 tends to be too much even for me). But we can easily go on our merry way if this back and forth can't advance in an useful way and maybe History will decide. Or not, as currently chess variants don't seem to catch on! The space of possible chess variants is so vast that there is more than enough room for all of us. I remember you actually agreeing to help, so that is cool. So it is a math debate actually: the way I like it :)!


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