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Kevin Pacey wrote on Thu, Feb 8 10:29 PM UTC in reply to Fergus Duniho from 10:15 PM:

Yes, I meant for the whole game (standard meaning of blitz time control in chess). For Fischer increments a 2 second bonus can be added after a player makes a move in a blitz game, for example. Bronstein Delay I'm less familiar with, but it can be Googled I guess.

Yes, having blitz games (the usual choice of chess server players, though they can use longer time controls on at least some servers, as an option, say for a tournament) might be a serious problem if there is no way to ensure both players are online and on Game Courier when their game begins.

edit: A Google blurb:

Bronstein Timing is similar to Fischer Timing. Players have some time at the beginning of game and then after each move they receive a bonus of a few seconds (let's assume 3 seconds for now). The difference is that if you use less then 3 seconds (the bonus), you receive back only the time you used for your move.

edit2: I think 'receive back etc.' is a poor phrase for it. Instead it should just say you receive no bonus on that turn whatsoever, if you use less than 3 seconds before making your move.


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