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Comments by RobertoLavieri
![A game information page](/index/game.gif)
![A contest or tournament](/index/contest.gif)
Fergus, I don´t know the preferences of my adversaries in Shogi and KMS, but I like the Checkered Board, but if anyone prefer the Marble Board it is fine for me. The uncheckered Board has a green background color that shocks a bit on my eyes (I have some troubles with my vision, so this is not merely a capricious preference)
Advantage in the exchange is REALLY difficult to measure, it depends strongly on position, and FIDE-CHESS is a notorious example. G.M. Tigran Petrossian, ex-world champion, was famous by a strict positional Quality sacrifice in some openings, giving its Rook for a Knight without any apparent advantage. After a lot of moves, say 20 or 25, the advantage was notorious, but not easy to see at first!.
Clarity in the rules?. Well, the game of Nemoroth is not exactly the example of this, but it seems to be a good game very playable (at least I have seen that in the two test games I have tried). I´m not sure anyone can stablish standard measures for all games. If you want to have a better idea about a game, play it, test it and obtain preliminary conclusions. It is best that any other theoretical consideration.
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![ZIP file](/index/zipfile.gif)
I have not attempted to download the files, I think Fergus can answer you what´s happening, he coded the ZRF´s. In every case, my files work well. If the problems persist, I can send you it, if you want; e-mail me if you can´t find a solution. Have you Windows XP installed in your computer?. Some Zillions files don´t work properly in WXP, but I don´t know why, the management of images seem to observe some incompatibilities, and I´m unable to figure what´s going on.
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The First Game Courier Tournement has begun, it is developing nicely and I´m sure all in the Tournement is enjoying it a lot. Recognitions to Fergus work, he not only made an excellent work organizing this competition, but improving the System specially for it. Thank you, Fergus, superb work. In the future, we can expect new Tournements. Of what kind?. It is not hard to see that a Shogi Tournement can attract a lot of people, maybe the same effect can produce an Oriental-Variants Tournement, including Shogi, Makruk and Xiang-Qi. Ultima variants Tournement can have adepts, Large Board Tournement may be interesting, and a Little Board Tournement, with a selection of games taken from the Contests, should be really great. By the moment, this first experience should serve as a point of reference for future competitions.
Instead of Loonybird, you can select Dragonfly. Yes, this Tournement can attract many people, I think. You can explore the market, and hear the opinion of interested people.
Whale Shogi is a nice game not very known, and it is not trivial, regardless the dimensions of board. I don´t know the history of this game, but I think it is not enterely Japanese, isn´t right?
I have seen the page of Whale Shogi in the index. It is an Schmittberger game, most played outside Japan, although apparently not very much. No jokes Mike. Tai Shogi and Taikyouku Shogi can´t be in the Tournement. All of us are mortal people. The selection of games must be not too extense, I agree with the primary selection of Fergus (sustituting Loonybird by Dragonfly), and it may still be reduced a little.
George, finally, you give a good reason for measures. There are things that you are not going to be capable to see with theoretical considerations, but I admit that not ever you, or me, are going to be interested in feeling the invisible essence of one specific game.
![A game information page](/index/game.gif)
I don´t know if it is written somewhere, but I have seen that the practice answer in yes, an Immobilizer immobilized by Chameleon can commit suicide. This rule is also understood in Rococo and Maxima, and it is also implemented in this way in the Zillions versions of these games. Some people enjoys Ultima and some of its variants, as some people likes FIDE-Chess and some its variants. Why not?
I certainly enjoy this Pages, and some of the designs are interesting and nice to me, this is a sane entertainment seeing others ideas and show my own ideas to others too, Chess is not a unique concept, in certain way it is a meta-concept, and explorations around it is a cool matter. Of corse, there are ever some predilections, and it is natural, as the natural resistance to changes, but time to time the things change, if not, we would be playing Chaturanga or Shatranj now. Changes come after exploration of new ideas, rejecting old ones and making sustitutions that colective feels good for the purpose of the game. I like the things we are doing, if all of us dislike our work, it is better close this nice site and migrate to any of the multiple Pages in which we can play FIDE-Chess and write opinions about it. It is good too, but I think that many of us are happy with the things we can see in The Chess Variants Pages, Not all the things are superb, but this is the way the things are: Some are good, some are bad, and it depends on the eye that is watching a particular thing in a certain moment, not everybody has the same opinion about a topic everytime, this is one of the biggest characteristics of human beings, and this characteristic is great, it is one of the paradigms of freedom.
Excellent analysis, Antoine. I have to add some comments to your lines, and some other comments about George´s interesting ideas. I think that measures are good for a first view in abstract, but the measures needed are not ever easy to standarize, and I have a lot of examples. I´ll coming back to this in the next days, when I have a bit of time to write something about it.
I don´t agree that potential advantage in the exchange comes ever from significant differences in piece values, and good examples comes from positional games like Xian-Qi or Hexetera/Etcetera. In Hexetera, my subjective estimation of values are, fixing Pawn in 1: Man 1.5, Flyer-Elephant 2.5, Guardian 4, Rook 5.5; but in this game the usual exchanges for advantage are strictly positional, and many times (really many times)this kind of exchange is performed exchanging a major piece for the capture a piece of less value, i.e., conceeding material. In this game there is not permissed to change pieces of the same type, making this game almost estrictly positional, and sacrifices are not only usual, but many times necessary for a definition, finishing a game in around 40 moves. In Xiang-Qi, material advantage is not as important as positional advantage, and other of my games, Deneb, is clearly a very positional game, being that all the major pieces have approximately the same medium value, around a little less than a FIDE-Rook, but the extinction rules induce games that lasts in average 25-35 moves. It is difficult establish good measures for positional games in which material advantages are not determinant. I´ll be back with other games in which good measures are not easy to stablish properly.
Arimaa is an easy-to learn Goal-oriented game with some elements of Chess and Jungle game, invented by the M.S. in Electronic Engeneering Omar Syed, with the colaboration of his young son, Aamir. Omar was born in India and lives in USA, he has worked for NASA and 4YOU NET. He is stablishing an interesting CHALLENGE: He is going to pay 10,000 US$ to the first person, company or Organization who develops a program that run in a general computer that can beat the best chosen human representative Arimaa player in a match of at least 6 games. In January 2004 begun a Tournement (free fee) to determine the best player, and the winner should receive 1000 US$ and the chance of winning an additional good prize beating the best program to the moment, and other prizes were offered to second and third place in the Tournement. In February 2004, the same Omar Syed beated the best program at the moment with a contundent score 8-0. You can visit the page www.arimaa.com for more details, in this page a gameroom is mantained and you can play online this game against ranked players. More Tournements are expected in the future.
Arimaa challenge is going to be mantained until January first of the year 2020...
![A contest or tournament](/index/contest.gif)
The Tournement is developing nicely, players are using the time adds and gaining extra time, and many games are now in advanced stages. As I expected, some Grand-Chess games are in complex positions, and due the power of pieces, board size and central position of the King, material advantages are good, but not decisive. We have had two decisions at the present, both on Chinese Chess games, with victories of Antoine Fourriere and Michael Madsen, very strong players that must be deciding any of the top four positions at the end of the Tournement, in my opinion. Ultima games are being well played to the present, this is a notorious fact because this is the first experience for some players. Shogi and KMS are in intermedium stages, without great things to say yet. Glisky games are more or less pacific to the present, and many games are played in a conservative way. Good luck to everybody!
![A Zillions-of-Games file](/index/zillions.gif)
![ZIP file](/index/zipfile.gif)
Pawn 1, Swapper 3, Long-Leaper 4, Archer 5, Queen 6, Pushmepullyu 6, Shield 7, Immobilizer 7. These are my estimates.
![A game information page](/index/game.gif)
I have to play this game before give an opinion. Some elements sound interesting, but I have doubts about how can look the game play. Is it coming a ZRF?
What´s going on with the clock in 'Ratings and comments'?. I see negative numbers
After my message, all is right now, but it should be interesting an explanation about what could happen
![A contest or tournament](/index/contest.gif)
I have not doubts, the popular classics are between the best playable and nice games, and its selection was a good fact. Grand-Chess, Shogi, Xiang-Qi, Ultima and Glinsky pass the proof without great effort, they are excellent!. We have to see the other games in scene... (including the modest contributions of some of us, many of them excellent too, in my biased opinion)
![A game information page](/index/game.gif)
You can play this game using the Game Courier System, inviting someone (open or direceted) or accepting invitations. The first thing you have to do is register as user. Click on 'PLAY!' (main page of 'What´s New'), Click then on 'Game Courier System' and follow clicking on 'Register', It is free!. About the way you play the game, it is not adjusted to official rules. Certainly, you are an atipical ULTIMA player, usually this kind people is particularily resistant to changes in the game, and it is played preferently with the original rules. One 'improvement' of the inventor was rejected by the fans, and new 'improvements' to the original game are not usually very welcome, aparently.
To the people that want to play: Please define reasonable time controls. Some potential contendors may be discouraged to play if the time controls are too exigent ('Gwidon Naskrent': May you reconsider the rithm of play, bonus time, etc?)
'If you move within the bonus period of zero seconds, you will gain a bonus of 1 day.' Is this a bonus per move?. I think it is not. The period for being bennefited with the bonus is of zero seconds, i.e., if you don´t play immediately, you can´t gain any bonus. Please revise it
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