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Comments by fhou

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Jocly. An html-based web platform for playing 2-player abstract stategy games.[All Comments] [Add Comment or Rating]
François Houdebert wrote on Sat, Jan 13, 2024 10:41 AM UTC in reply to H. G. Muller from 09:16 AM:

It builds ok for me too A few additional finishes :

I added 2 commits :

1/refactoring squirrel, griffon, axe + minor changes for documentation

2/replace aquila by falcon head

Do you think that we can make the pull request with this branch fairySet?

I can help if it is usefull : rules for mini-shogi for ex.


François Houdebert wrote on Sat, Jan 13, 2024 01:21 PM UTC in reply to H. G. Muller from 09:16 AM:

Are you OK to send a pull request with this branch fairySet ?


François Houdebert wrote on Sat, Jan 13, 2024 07:20 PM UTC in reply to H. G. Muller from 06:22 PM:

If chess is a war, here is a way to put a ram on its pedestal :

The pull request is sent : FairySet

I've started a draft doc for shogi on this branch. Of course, it's just a proposal

 


François Houdebert wrote on Sun, Jan 14, 2024 12:45 PM UTC in reply to H. G. Muller from Sat Jan 13 06:22 PM:

from Michel :

Great, there seems to be a lot of good stuff in this PR. Unfortunately, I won't have time to review before I leave, it'll have to wait 3 months. But in any case, you can use your branch to run these new games in a site.

Congratulations again!
/mig


François Houdebert wrote on Sun, Jan 14, 2024 05:19 PM UTC in reply to H. G. Muller from 03:53 PM:

Yes, we could complete the version : fairySet  even if he may be quicker than he says . There are also a few commits to pull.

We could change some visuals for scirocco and also maybe to team-mate?
The Addition with chu-shogi?
Documentation of shogi (draft here), do you want to add the western 2d skin to the pull request?

For timurid chess, It's a good idea, see how it could be done. Loading from a fen string following canvas selection?

Your goat look nice.


François Houdebert wrote on Mon, Jan 15, 2024 09:26 AM UTC in reply to H. G. Muller from 06:43 AM:

If a 'prelude-model.js' is created, I'll try to use it to set timurid parameters, which will allow the declinations to be merged.


François Houdebert wrote on Mon, Jan 15, 2024 02:40 PM UTC in reply to H. G. Muller from 02:03 PM:

clear syntax


François Houdebert wrote on Wed, Jan 17, 2024 04:59 PM UTC in reply to H. G. Muller from 08:12 AM:

That sounds very promising. This will make it possible to reduce timurid chess to a variant with

prelude: [0,{ panelWidth: 1, setups: ["XQX","XLX","HQH","HLH","HSH"], squares: { 1:[15,18,20], '-1':[123,126,128] } }],


François Houdebert wrote on Wed, Jan 17, 2024 05:00 PM UTC in reply to H. G. Muller from 12:13 PM:

Well done


François Houdebert wrote on Thu, Jan 18, 2024 06:50 AM UTC in reply to H. G. Muller from Wed Jan 17 06:56 PM:

Let's do it like this


François Houdebert wrote on Thu, Jan 18, 2024 10:01 AM UTC in reply to H. G. Muller from 08:40 AM:

If it's easy to implement, then it's probably worth doing...


François Houdebert wrote on Thu, Jan 18, 2024 01:47 PM UTC in reply to H. G. Muller from 01:15 PM:

It's a good idea to provide an example. It's the best way to ensure that the code is understood and used.


François Houdebert wrote on Fri, Jan 19, 2024 09:08 AM UTC in reply to H. G. Muller from Thu Jan 18 08:26 PM:

10 variants in one, well done. I will try to draw inspiration from it for the variant timurids.

I updated the pull request with your contributions.

A suggestion for chu shogi would be to use the same representation for the side mover as in minjiku to facilitate learning (for example side mover: machine, reverse cart: mini tower, soaring eagle -> aigle, horned falcon -> hawk).
If we duplicate the sprites (wikipedia-fairy-sprites) in shogi/tenjiku-sprites.png we could even add the tiger and the wild boar, here is what that would give

Scirocco is working well, will you update the visuals? do you want me to do it?

Otherwise I played a lot of minjiku which I find very interesting, in the rules which are well done, it would be a useful addition to add an explanation on the "area move" that is mentionned.


François Houdebert wrote on Fri, Jan 19, 2024 12:05 PM UTC in reply to H. G. Muller from 10:10 AM:

it's not surprising that castling takes a little time to refine


François Houdebert wrote on Fri, Jan 19, 2024 01:47 PM UTC in reply to H. G. Muller from 10:10 AM:

For my part, the integration of a prelude for a parameterized version of timourides went smoothly.

Thanks for everything, it's better this way.


François Houdebert wrote on Fri, Jan 19, 2024 04:25 PM UTC in reply to H. G. Muller from 03:21 PM:

are we going to remove carrera, gothic and janus? or are we going to duplicate config_view_js_30, which is shared with capablanca in index.js?


François Houdebert wrote on Sat, Jan 20, 2024 08:23 AM UTC in reply to H. G. Muller from Fri Jan 19 06:13 PM:

you're efficient at making pieces quickly.

NB : index.js is modified


François Houdebert wrote on Sat, Jan 20, 2024 02:00 PM UTC in reply to H. G. Muller from Fri Jan 19 06:13 PM:

I have my doubts about the starting arrangements for :

Carrera: ANBKQBNM instead of ANBQKBNM ?

Janus : ANBKQBNA instead of ANBQKBNA ?


François Houdebert wrote on Sat, Jan 20, 2024 03:50 PM UTC in reply to H. G. Muller from 02:44 PM:

satisfactory in my opinion


François Houdebert wrote on Sun, Jan 21, 2024 08:49 AM UTC in reply to H. G. Muller from Sat Jan 20 09:25 PM:

This is not the easiest piece to make for a vertical station.

We could imagine the arms very close together or very short , Here is an idea for a chess piece :

https://cults3d.com/fr/mod%C3%A8le-3d/jeu/octopus-rook-chess-pulpo-torre-ajedrez


François Houdebert wrote on Sun, Jan 21, 2024 03:11 PM UTC in reply to H. G. Muller from Sat Jan 20 02:44 PM:

If you switch back to scirocco, check the behavior of the commoner, which takes on its line.

The behavior seems an unexpected empty promotion on his line.

To reproduce: Cf1-e4 d8-d7 2. Ce4xd7 Guc8-c7 3. Cd7xe10=Sq+


François Houdebert wrote on Sun, Jan 21, 2024 07:09 PM UTC in reply to H. G. Muller from 06:33 PM:

you have to take the squirrel with the commoner on ist first line to reproduce the promotion message.


François Houdebert wrote on Sun, Jan 21, 2024 09:12 PM UTC in reply to H. G. Muller from 07:39 PM:

I have another question concerning minjku:


If I play the fire dragon in i6: should the kirin be burned?


François Houdebert wrote on Mon, Jan 22, 2024 11:44 AM UTC in reply to H. G. Muller from 08:30 AM:

I confirm. minjiku seems to be well done in terms of webgl visuals: I think you could add now : res/visuals/minjiku-shogi-600x600-3d.jpg


François Houdebert wrote on Tue, Jan 23, 2024 09:06 AM UTC in reply to H. G. Muller from Sun Jan 14 03:53 PM:

I made a little todo list to take stock of what we could add to improve the existing with what I know:

Minjiku :

-difference between doc and sprite for ninja (ship instead of gate)
-add res/visuals/minjiku-shogi-600x600-3d.jpg

Shogis :
rules for shogi, mini shogi, tori
fix sprite for lateral mover, tiger
decide the use of western skin or not

Carrera et janus :
test castling

Team-Mate Chess :
-Use phoenix, cobra, mortar sprites
-add visuals

Scirocco : update rules with new visuals

werewolf : update res/rules/werewolf/werewolf-initial.jpg with wolf

If I can help, please don't hesitate to ask.


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