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In case candidates are still added by proposition (and not only by making it to a Game Courier Tournament), I would suggest to add Berolina Chess. It is played on Brainking and the Berolina Pawn looks as natural as the Cardinal and the Marshall.
Get in any nominations for recognized Chess variants. The next poll for a new one will last during the sign of Pisces, the last sign of winter.
i have noticed, if you click on 'Recognized Chess Variants' on this page, it takes you to a page where all the variants have a picture, and are described etc etc. now, with the game 'chaturanga for 4 players' there is this comment. 'Two player variants would be, in this theory, formed by unifying two armies, replacing the second king by a different piece.' i don't know who wrote this, but i don't think they have ever played the game. First of all, this completely destroys the 'doublemate' game. It is perfectly playable with 1 player taking 2 sides, and the other player taking 2 sides, with all kings in the game. It would stop the fun of having one army mated, and that player fighting to release from mate with their other army. Secondly, how are you going to make it balanced, where are you going to put exactly, the kings, you will have a 'king army' attacking a 'non-king' army and 'non-king' army attacking 'king-army' for one player, (or whatever) while the 2nd player won't have the same. it is a natural way of the game, that 'red' and 'yellow' are against 'black' and 'green', with red in bottom left hand corner, and red moving first, game going clockwise. red naturally attacks black, (of course can attack green, but the way the pieces are set, it is easier and natural to attack black, mainly because of the pawns) black natural attacks yellow, yellow attacks green and green attacks red, so this makes the problem of just making 2 kings. i think it must be total speculation, to say remove a king per side and add another piece, i have played the game, with one vs one, each taking 2 sides, it plays perfectly. I have never seen anywhere written this idea. it comes from a conditioned mind that chess is 1 vs 1, 1 king per side. oh and btw, red should be lower left corner, yellow is top right.
I would like to nominate Yonin Shogi. It is a very capable (not to mention enjoyable) adaptation of the classic Shogi for four players, and its handling of check and mate is unique and opens up a strategic level not available in most other four-handed games.
I won't be including Yonin Shogi in the next poll. Its page has been here for less than a year, and it was nominated by the author of its page. The review spoke only to its quality and not to its popularity, and given that I have never heard of it before, it might not be all that popular yet. I also don't think it has much of a chance of winning first place. As a multiplayer game, fewer people here will have the opportunity to play it, and no one will be able to play it on Game Courier. Aside from the historical Chaturanga for Four Players, there are no multiplayer variants among the recognized variants. I think the best way to handle the addition of one would be to (1) add multiplayer capability to Game Courier, (2) hold a tournament for the most popularly approved of multiplayer variants, then (3) let people vote on a multiplayer variant to be added to the recognized variants.
Whoops, I didn't think that I shouldn't nominate it because I made the page. I thought that I could do so because I didn't invent the game. As for its popularity, it was made into a Super Famicom (Japanese SNES) game (not many CVs are besides Chess and Shogi), although the rest of your argument sort of makes this a moot point.
Possibly Makruk deserves recognition, especially after it was played (and acclaimed) by Vladimir Kramnik.
The opening setups, piece moves and rules of the game are all well-explained. Many of us are so experienced at playing our favorite games, the relative piece values (where known and published) are at least, roughly obvious to us, consciously or subconsciously. However, this can be a maddening problem for newcomers- the difference between playing with a clear, tactical plan and playing blindly thru tactical chaos. For several games for which relative piece values are fairly well-established, they should be published upon their respective game pages. That is how Wikipedia does it!
Minor correction to Mr. Nalls' comment: 'That is how people who use Wikipedia and take it upon themselves to edit the pages do it.'
Before I start the poll for this Spring's new recognized variant, let me ask if anyone has any further nominations. Please review any game you nominate. The brief comments made in favor of Makruk are not an adequate review.
Atomic Chess is popular, it is played in several live chess sites. I don't see a reason wht it shouldn't be a recognized variant. There are even websites about it. To name two : http://virtual.parkland.edu/lblackburn/Atomic/atomic.html and : http://vagonchik.info/sigge/tipau/
4-Way Chess isn't recognized either so I don't think it's that big of a deal, there's still lots of people who play it, and that's all that really matters anyway.
i'm looking for an introductory game for a bright 6 year old.Los Alomos looks like a good simplification,but his attention span may be too short for it.would switching pawn positions be a reasonable acceleration ? any other 'teaching' games available?
Hi, is there a place for comments on the Janus Chess page? I can't seem to find any! Also will anyone want to play Janus Chess with me in email? Thanks!
http://www.chessvariants.org/large.dir/janus.html
I think you should add maharajah and the sepoys to the the list of recognized variants
I would like to recommend Makruk/Ouk Chatranj as a recognized variant. It has been around for centuries and is widely played in Thailand and Cambodia. It appears to have a similar popular status in Thailand as Shogi does in Japan (media reports of professional games, etc.) It is not 'obsolete,' but is still popular in some parts of the world. If Xiangqi, Shogi, and Janggi are recognized, I think Makruk should get a spot on the poll. A quick review: I don't have much time to write one, but I'll briefly state that I find it a very subtle game with a lot of tactical plays and nuances. Although similar to Western/Orthodox Chess, the lack of the powerful queen and bishops in this game provides the players with the challenge of overcoming the wall of pawns (called bia) by tactical manoeuvres perhaps even seemingly costly sacrifices. The khon is a particularly interesting piece -- it moves like the silver in Shogi, and is generally slower than the knight (called ma), but in end game situations it can be considerably more powerful due to its unique movements. Accordingly, I strongly recommend making Makruk/Ouk Chatranj a recognized chess variant.
The last nominee in Recognized was 3.5 years ago, Crazyhouse. 91 of the 92 comments here were before 3 years ago. All things pass, fads or fancy. Recognized has about 40 pretty good games, but it's hard to play many more than that, even a whole community.
Hi; I have seen an interesting variant, called though I can't find it anywhere it is quite fun. All players are labeled on the bottom with numbers, each unique. Every type of player is assigned a number of points it is worth, pawns, 1, rooks 2, horses 3, bishops 4, and the king and queen are not assigned any. Each of the two players is given a certain number of points, perhaps five. They then each have five cards of paper (same number as points), and secretly 'choose' their enemy's players, writing their numbers of the chosen players on their cards before the first piece is moved. A player may choose to 'buy' five of their enemy's pawns, or their bishop and a pawn, the horse and a rook, etc, to equal the amount of points they were given. During the game the players can order their enemy's players to desert, or refuse orders at any time, and they will then change color. Your opponent must 'prove' he has 'bought' your player before game started by presenting the card he wrote the number of that player on to you. You may kill your own players on suspicion of treason, and you may kill your own players to get out of a checkmate. This makes for an interesting game. Has anyone else here played this? What is it called?
Why Makruk is not recognized variant? In Thailand it's more popular than international chess.
I asked the same question about Seirawan Chess. I'm sure since they've started tournaments and all sorts now that it should be listed.
A favorite chess variant of mine that I've played on the Zillions of Games software is called Alekhine Chess. Of all the chess variants that I played on Zillions it's my favorite. You can read about it here http://www.zillions-of-games.com/cgi-bin/zilligames/submissions.cgi?do=show;id=39 It has a non-standard board size of 8 x 14 squares and 3 non-standard pieces. The rook/knight, bishop/knight and a queen/knight. All the other chess pieces are used. If you wanted to play it on a standard 8 x 8 board you could play a variant of this variant by just using one rook, knight, bishop, bishop/knight, rook/knight and queen/knight and that way get in the 3 different pieces on a standard board. I recommend Alekhine Chess to anyone looking for an interesting chess variant. May not be easy to find someone to play it with though you could play it on the Zillions of Games software. Zillions came out years ago and am not sure if it is compatible with Vista or Windows 7 but it is with XP and earlier versions of Windows. Anyone looking for a way to play chess variants against a computer might want to check out Zillions of games.
I have tested Zillions of Games with Windows Vista and Windows 7, and it works with both.
Fairy-Max should also not have any problems playing such a variant,if you configure it for it. Superchess,as predefined in Fairy-Max, is sort of an implementation of this on an 8x8 board, where the orthodox pieces are randomly replaced by RN, BR, QN and KN.
Gives as usual good staff. Continue providing us with new material.
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