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well this is a better than you used to have it. i think you should look at the way 4 player chaturanga is played, and use that idea for this game. There is a 'doublemate' variant, (also a king capture team based variant too) where the goal is to mate the kings. when a king is mated, everything remains, but the mated player misses their turn (while in mate, their pieces can be taken), but only if 'held' in mate .. the mated persons team-mate can try to release them from mate, and if they do, the 'unmated' player starts to move again .. pretty exciting. there is also a variant, with everyone against everyone, played with king capture (no mate) which is pretty wild, to say the least .. he he .. you could of course play your game like that too.