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George Duke wrote on Sat, Jul 7, 2007 05:32 PM UTC:
New pieces in argument are Straight Wide Crooked Nightrider(Knappen's
Nachtmahr) and Beau Monde Countess from year 2000.(10)
8   ___ ___ ___P___K___ ___ ___P___P___   G = Flamingo,(2,7)leaper
7  C___P___P___G___P___N___P___U___W___F  C = Countess, in turn moves 
6   ___E___D___ ___ ___ ___B___ ___ ___      R then shoots as B; vv
5  P___ ___P___ ___ ___ ___ ___ ___ ___P  N = S.W.C. Nightrider
4  p___ ___ ___e___p___ ___r___ ___p___p  Wolf,Fox: doubly bent riders
3  p___ ___ ___m___ ___w___m___ ___ ___p  E = Elbow Rook; B = Elb. Bishop
2  p___ ___ ___ ___ ___ ___ ___ ___l___p  Dragon = 5-square multipath
1  p___a___ ___ ___ ___k___ ___l___w___p  U = Quintessence(Nachtmahr)
                                          q,queen; a,cardl.; m,marshall
   a   b   c   d   e   f   g   h   i   j   l, alfil;  w, wazir; e, camel

If Marshall-d3 moves, Countess moves a7-a6 and has path to shoot.
If Camel-d4 or Pawn-e4 moves, Dragon has (2) pathways.
If Cardinal-b1 moves, Elbow Rook has path.
If Wazir-f3 moves, S.W.Crooked Nightrider at f7 has path.
If Marshall-g3 moves, Fox at j7 has path.
If Rook at g4 moves, Quintessence at h7 has path.
If Pawn-i4 moves, Elbow Bishop at g6 has path.
King cannot move because of Flamingo at d7, Elbow Rook and Wolf at i7.