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Joe Joyce wrote on Wed, Sep 19, 2007 03:04 AM UTC:
Oops! Well, George, I've been rather busy today, so didn't see your last
post until well after I added mine. I'll take up your comments in rather
haphazard order. I just ran through the short list of my comments, and
found I'd commented on about 50 or so different items by others; mostly
games, but a few pieces, ideas, and other things. Every actual rating
[noticeably less than 50] has been good or excellent. I'd guess 80% or
more of my comments have been positive; I don't like to tell people I
don't like their creations.  I've also made comments in private emails,
instant messages, and with game moves. But I do talk a lot about my stuff,
and use it very heavily for examples. I gave some good [in my opinion]
reasons for this a couple posts ago. [Also, I don't like to discourage
people.] However, if someone should give me permission here, I'd discuss
their work where I could. 

Chess Battle; heck, I may just surprise you here. I am very conservative
in my approach to chess variants. Personally, I don't like rifle capture,
pieces that are invulnerable to all or most enemy pieces, and gimmicky
pieces like planes. I also don't much like mamras, wusses, or anti-kings.
SO right off the top, I think it is a poor game. However, been wrong
before, will be again, so would have to play the game before I could rate
it anything, since I can't give it a default 'good'. Because I don't
like something doesn't mean it's not a good idea. I will, quite likely,
design things that will use one or more of the 6 pieces I just panned,
assuming I think the design is good. Kriegspeil I find to be good, though
I've never played it - I like the idea a lot. Most of the 'wargame'
variants I looked at tonight, I did not like. But I am working on wargame
variants of my own. I just want them to be obviously chess variant
simulations of wargames [unless they play very well].