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Giant Chess. 16x16 board with the same pieces as Turkish Chess, but also the "Dev" piece which takes up four squares. (16x16, Cells: 256) [All Comments] [Add Comment or Rating]
Rich Hutnik wrote on Mon, Apr 7, 2008 07:14 PM UTC:
When you are looking at that many pieces, my take is being able to move more than one piece per turn is a must. One could even mix this up a bit by having commander pieces that, if capture, reduce the amount of moves you get per turn by one. So, if you have 4 moves per turn, if you capture on, the number of moves is reduced to 3, etc... These commanders could actually replace the King piece. I am borrowing a bit from Chieftain Chess here, but so be it. It is just an idea. I actually dabbled with this concept awhile back with Conquest, in a variant where you only moved so many pieces per turn, and had number of moves reduced with each section of the enemy fort that was captured.