H.G.Muller wrote on Fri, Apr 25, 2008 08:55 AM UTC:
Why do you think the bigger board and the stronge piece make the game more
strategical? The game stage that computers usually have most difficulty
coping with it the end-game, where they fail to recognize strategic
patterns such as a defended passer tying the King forever, the Pawns on
their other wing being doomed once the opponent's King will get there, as
it eventually (far behind the horizon) unavoidably will. Or W:Ra1;
B:Bb1,Pa2, with a full Rook that will sooner or later fall victim to an
attack by the King.
End-games with slow pieces (Kings, Knights, Pawns) are usually the most
strategic of all.