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King's Guard Chess. Pawns move like kings and only Pawns may capture. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
George Duke wrote on Sat, Jun 14, 2008 04:08 PM UTC:Excellent ★★★★★
Left out of Chess Variant Page so far, the greatest odd-Chess exemplar of all time, Sam Loyd (1841-1911) would like this game. It reminds me of ''Excelsior,'' published 'London Era' 1861, the greatest individual Problem of all time by far. One is a Problem following OrthoChess Rules exclusively, whilst this is just another CVPage Rules-set. How can such two different elements be alike but by imagination? Here there is expression actually to want to play it, so nice work! The tie-in to two apparently disparate works, a game and a Problem, with different Rules, is *Assist*. Check out ''Excelsior'' at Wikipedia or someplace. Most CVs evoke some prior similarity, but we do not recall requiring two attacks to take (suggesting family of games, but forget about that). So simple idea is not previously considered and, therefore, please credit novelty to King's Guard -- being itself rare in CVPage by the late aughts. Are these then the last of the good fairy Chess ideas, so we can have ruined inventiveness in Rules altogether for our descendants, and no one bothers with CVs by the 1920's[2020's]? Let's get back to work. And elegant King's Guard coming out of North American inventor, is the source by geography and culture only one factor in appreciation?