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Ultima. Game where each type of piece has a different capturing ability. (8x8, Cells: 64) (Recognized!)[All Comments] [Add Comment or Rating]
George Duke wrote on Wed, Sep 17, 2008 05:52 PM UTC:
No longer listed alphabetically, Optima was by Michael Howe in 1990's. Baroque was Abbott's first and better name. Aronson classes and links Optima with Abbott's Ultima, D.Howe's and Aronson's Rococo, Mike Hutton's Stupid, and Lavieri's Maxima. Michael Nelson's Fugue came later. Optima is the odd man out, because of listing over fifty piece-types. Optima is more prelude to MHowe's Novo Chess, also hard to find and view now. Moreover, Aronson 14.April.2002 in earlier comment system linked below finds also in 'ECV' other Ultima variants: Bogart's Chess, Renaissance, Ulti-Matem, Ultimate Ultima (by Betza and Ishkanian), and Unorthodox Ultima. Renaissance of course is not Greenwood's Renniassance, deliberately spelled wrong. Aronson finds borderline cases: Interweave, Nemeroth. ( Weave & Dungeon beats Interweave hands down. ) Aronson also mentions his idea for combining Ultima and Chessgi and groans, ''Ultigi. Ah, maybe not.'' Hey, Aronson's hesitancy and forbearance already in 2002 are prophetic of widespread angst over fairly-mindless proliferation today. Discretion: valour.