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Rich Hutnik wrote on Tue, Oct 7, 2008 05:07 PM EDT:
I would like to comment regarding what is gained about having a common GUI
for multiple game types.  You can have one GUI that then could be used to
record keep and capture whatever games people play.

Secondarily, may I suggest that, if you come up with a common format for
data transfer, and recording moves and changes of game states, even if you
had different GUIs for each game, the server end would only have to worry
about one formatting of data to communicate between the GUI and the
server.  So, you come up with a data formatting and transfer format, and
leave it at that.  Eventually, even if there are different GUIs initially,
someone then can come up with a Zillions type GUI that could interface with
all environments.

I will be posting an initial attempt at some standard for this in a
separate message.  This standard would end up working with chess,
checkers, Go and anything else abstract strategy game.  It, of course,
would need work.  Besides this, I believe one could extend it to cover
cardgames and boardgames even.  Think of it as a FEN for changing game
states.