Daniil Frolov wrote on Sat, Apr 17, 2010 05:06 PM UTC:Good ★★★★
I like this idea.
I can see one problem in Xiang-qi variant: tank can capture queen on first turn without being captured on next.
Also, i don't like that in Xiang-qi there is jumping wildbeest: what the problem with non-jumping variant of it? Non-jumping camel move must be 2 steps orthogonally and when 1 diagonally outward.
Interesting, that if play chess in this way, game will start with 5 queens.
There is another idea: instead of being compound with piece of corresponding direction, original pieces simply changes to these corresponding pieces. Or each piece changes after each move in this way: rook (knight) - bishop (camel) - queen (wildbeest) or only rook (knight) - bishop (camel). Or, after each move all pieces changes (in one of same orders).