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The Game of Nemoroth. For the sake of your sanity, do not read this variant! (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Anonymous wrote on Sun, Sep 19, 2010 03:03 PM UTC:Excellent ★★★★★
Instead of 'Multiple Occupancy', why not use 'Crowdness' to indicate
the status of multiple pieces on the same square? That sounds better and
easier.

Also I think, if one wants to rewrite the rule for readability, what he
needs is to modify the order to introduce the pieces and statuses.


For example:

1. Humans, starting at the normal pawn squares, moves 1 square without
capture in 5 directions, namely 1 forward one, 2 diagonally forward ones,
and 2 sideways ones. Upon arriving at the 8th rank promotes to Zombies,
which are very strong. Just remember the name for now.

2. Go Aways, starting at the normal bishop squares, jumps 2 rookwise or
moves 1 diagonally. Instead of moving, may scream, which push adjacent
things away. Pushing things onto non-empty squares results in crowded ones.
Living things that find themselves in a crowd are compelled to move out.

Compulsions: the status in which ...


Just like that. I don't have time to write a full version, just want
anyone else to do it.