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The Game of Nemoroth. For the sake of your sanity, do not read this variant! (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
John Lawson wrote on Sun, Apr 17, 2011 07:45 PM UTC:
My point about the Ghast was not about pushing a piece closer to a Ghast, but pushing the Ghast itself.  There is no compulsion for a Go-Away to flee a friendly Ghast if it approaches, but if the Go-Away screams, the Ghast will move and potentially create compulsions in other pieces not affected by the Go-Away's scream.  It says in the rules 'The Go Away cannot approach a Ghast, and may be compelled to flee an enemy Ghast (but pushing the Ghast further away counts as flight).'
The mind boggles.