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The Game of Nemoroth. For the sake of your sanity, do not read this variant! (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Anonymous wrote on Mon, Apr 18, 2011 03:05 AM UTC:

In response to the comments made on 2011-4-16: Thanks! I now have a pretty good idea of how the algorithm would work. Since the insanely complicated nature of this game forces me to use large hierarchies of objects, manipulating them is a slow process. Hence, the second method would probably work better; it's a good bit faster.