Joe Joyce wrote on Fri, May 10, 2013 04:37 PM UTC:
Some time ago, I got into a discussion where I argued that a 100x100-square
humanly-playable chess game could be designed, design requirements
including being played in a "reasonable" amount of time. Just posted
rules and 2 complete games on BoardGameGeek, here:
http://boardgamegeek.com/thread/850601/chess-wargame-fusion-ii-success/page/3
If you go back a page, you'll find another complete game on that page.
So far, I haven't created anything larger than 32x32, and likely won't go
past 36x60 at home, but proof of concept is easily demonstrated with "The
Battle of Macysburg", a 32x32 which is crowded on Day 2, and already just
over 10% of the target 100x100. Macysburg and "A Tale of Two Countries"
demonstrate the 2 different levels of conflict, both corps/army and
brigade/division, the game plays on, and either game can be scaled up as
much as you want. My practical limit is the size of my game table.
Should anyone be interested, I sprang for some nice looking pieces. If you
are interested, email me, and I'll send you printable files of board and
units.