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Amalgamated Chess. Incorporates some aspects of historical variants, but uses only usual equipment. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Cameron Miles wrote on Sun, Feb 9, 2014 04:20 PM UTC:
Okay, thanks for the reply. I suppose that interpretation makes the most sense, but now am wondering whether (by the same logic) the King can make a capture that reduces the opposing side to just its Prince... even if the Prince defends this last piece. 

A similar question could be raised concerning which side would win if a Prince (rather than a King) were to make such a capture (although this is less relevant, as such a situation is not likely to ever occur in practice).

While I'm at it, I may as well point out that the rules regarding stalemate are somewhat contradictory. It is briefly mentioned that "the player causing the stalemate loses!" ; however, the rule to eliminate draws is said to apply "whenever a draw would occur in regular Chess", which implies that stalemate should result in a tallying of points to determine the winner. 

I'm guessing that "Any scenario [not already addressed by the previously stated rules] where a draw would occur in regular Chess" is what was meant, but I always prefer to not have to speculate on the rules' intended meaning when playing new chess variants.

I do, in fact, have a game of A.C. in progress right now on Game Courier, but cannot yet give any meaningful rating or feedback. Many aspects of the actual gameplay are still unclear, and will remain that way without further playtesting. Most significantly, I am quite curious what the endgame is like, or whether an endgame phase even exists (A.C. is a very un-Chess-like game - that much is certain).