Kevin Pacey wrote on Tue, Dec 8, 2015 08:54 AM UTC:
People are welcome to post their ideas for what might make for chess
variants that would make it hard for computer engines to beat reasonably
skilled humans (better yet would be a way for this website to indicate
whether a particular chess variant promises to be computer resistant). I
see the game of Go as promising for this purpose, except unfortunately IMHO
it lacks kings that can be checkmated, for the thrill of the chase that
helps make many chesslike games attractive.
If a chess variant becomes popular enough that it attracts serious
attention from skilled engine programmers, and they fail to beat fairly
skilled humans with their machines for at least decades, it could be game
on as far as that chess variant becoming the next chess, aka the new
version of standard chess. Chess may be well overdue for some serious
changes to its basic rules, in any number of conceivable ways.