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Neat idea -- I can see where the need to flip a piece before capturing
again could really break up an attack. One interesting effect of this
change would be, I think, to make pieces closer together in value, since
often a Queen's value lies in its ability to capture a piece and
simultaneously offer check. Tactics ought to be fairly different.
<p>
One could extend this to not allowing pieces to even <em>move</em> after
capturing until they are flipped. Or allow ready pieces to capture, but
at the cost of being removed themselves too.