[ Help | Earliest Comments | Latest Comments ][ List All Subjects of Discussion | Create New Subject of Discussion ][ List Earliest Comments Only For Pages | Games | Rated Pages | Rated Games | Subjects of Discussion ]Single Comment Metamachy. Large game with a variety of regular fairy pieces.[All Comments] [Add Comment or Rating] 🕸Fergus Duniho wrote on Wed, Aug 9, 2017 01:34 PM UTC:The code for the King's skip move looks like this: (define skip ( (verify never-moved?) (verify not-attacked?) $1 (verify not-attacked?) $2 (verify empty?) (set-attribute never-moved? false) ; (set-attribute never-skipped? false) add )) The only condition on the first step of this move is that the space is not attacked. A space is considered attacked in Zillions-of-Games only when an enemy piece could legally move there.
The code for the King's skip move looks like this:
The only condition on the first step of this move is that the space is not attacked. A space is considered attacked in Zillions-of-Games only when an enemy piece could legally move there.