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Check out Janggi (Korean Chess), our featured variant for December, 2024.
Check out Janggi (Korean Chess), our featured variant for December, 2024.
After a period of experimentation and looking at the How to Program Multi-Move Variants for Game Courier documentation, I managed to create a preset for my game Suzumu Shogi that can enforce rules for piece movement, display legal moves, and correctly handle both single moves and double moves. I am quite proud of it, actually.
However, no matter how hard I try, I cannot get the preset to correctly handle all promotions. The systems I came up with could handle promotions after a single move, but when the preset used the askpromote command to determine a promotion after a double move, the code would exit with an error message where the last move made had the first move in the sequence repeated. Any advice on how I should handle this would be greatly appreciated.
The preset for the game can be found here (Note that it does not support promotions): https://www.chessvariants.com/play/pbm/play.php?game%3DSuzumu+Shogi%26settings%3Ddefault