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Maxima. Maxima is an interesting and exiting variant of Ultima, with new elements that make Maxima more clear and dynamic. (Cells: 76) [All Comments] [Add Comment or Rating]
💡📝Roberto Lavieri wrote on Fri, Jul 25, 2003 01:36 PM UTC:
Maxima's Guard is an excellent example of how difficult can be stablish 'the theoretical' value of pieces. How to measure 'positional and strategic value?'. Every one who has played Maxima, is convinced that the Zillions's value asignated to the Guard is subestimated, nevertheless Zillions assigns an exagerated value to Withdrawer. Experience says that perhaps the value of a Guard is superior to the value of Withdrawer in many instances on game play, so it is not clear how to apply theoretical ideas that can be consistent to the fact that in this game a short-range piece can be at least as powerful than a large range piece, perhaps the fact that the Withdrawer needs to be adjacent to enemy for capturing makes the difference, but there are more things, there is a Guard's shadow value due to its strategic power, Guards are dangerous not only in some situations, but in the ends of game. How to express this fact with theoretical formulas?. Other notorious example is ROCOCO, the pawns are much more powerful than the value you can assign to them with many calculation or algorithmic methods of estimation. Some revision must be made on these ideas for Practical values...