It should be the same as for rows/columns in 2d hexagonal games, right? (I'm not sure if we have a consistent policy for that...)
4d games are rare enough that I wouldn't have bothered to add a database column. It will probably cause confusion for new authors. But there's already reason to expound on the categories and index information on special cases, maybe as tooltips plus a link to a page describing non-obvious conventions?
It should be the same as for rows/columns in 2d hexagonal games, right? (I'm not sure if we have a consistent policy for that...)
4d games are rare enough that I wouldn't have bothered to add a database column. It will probably cause confusion for new authors. But there's already reason to expound on the categories and index information on special cases, maybe as tooltips plus a link to a page describing non-obvious conventions?