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Bob Greenwade wrote on Fri, Sep 22, 2023 02:56 PM UTC in reply to Aurelian Florea from 02:20 PM:

Sounds like some sort of limitation like "can only use  # times," or perhaps "only when there are no enemy pieces within # spaces," could be of help, from the perspective Aurelian proposes.

The former sounds to me like a possible use for t in XBetza; for example, t2mNN would allow two non-capturing Nightrider moves per game. I don't know how I'd code the latter, but I do know that I've come across several pieces with that type of limitation (and its inverse).