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Variants playable against the diagram's AI. (Updated!) Index of variants that can be played against the interactive diagram.[All Comments] [Add Comment or Rating]
adella hardy wrote on Sun, Oct 22, 2023 01:49 AM UTC in reply to H. G. Muller from Sat Oct 21 07:51 PM:

@H.G.Muller,

Thanks for the answer.

In real life, when there are people or objects ahead

of me, then i'm blocked and cannot pass

through.

Currently, D, H, etc row points all pass through.

This is [[ Un-real-life. ]]

Real life- Non-passable D, H, WX, DX, HX, WXX,

DXX, etc. board row points, could contribute to

chess variants design and play tremendously.

You could use passing or unpassing row points as

tactics. Also, could design huge number of new

chess variants of high quality for everyday fun

brain exercise and real chess ability.

++++++++++++++++++++ ++++++++++++++++++++

Blocking Methods 1aaa.
A row point's immediate, First neighbor, if

occupied, then this point is non-passable, or

blocked.
--- (Note: indicate this blocking neighbor to

be on right or left side, or on either side of the

point. I would suggest, for this week, try on

either side, for next week, try left or right side. )

Blocking Methods 1aab.
A row point's immediate 1st , And, 2nd, neighbor,

if occupied, then this point is non-passable, or

blocked.

Blocking Methods 1aac.
A row point's immediate 1st , Or, 2nd, neighbor,

if occupied, then this point is non-passable, or

blocked.

Blocking Methods 1aad.
A row point's immediate 1st , And , 2nd, And,

3rd, neighbor, if occupied, then this point is

non-passable, or blocked.

Blocking Methods 1aae.
A row point's immediate 1st , Or, 2nd, And, 3rd,

neighbor, if occupied, then this point is non-

passable, or blocked.

Blocking Methods 1aaf.
A row point's immediate 1st , And, 2nd, Or, 3rd,

neighbor, if occupied, then this point is non-

passable, or blocked.

Blocking Methods 1aag.
A row point's immediate 1st , And , 2nd, And,

3rd, And, 4th, neighbor, if occupied, then this

point is non-passable, or blocked.

Blocking Methods 1aah.
A row point's immediate 1st , And , 2nd, And,

3rd, Or, 4th, neighbor, if occupied, then this

point is non-passable, or blocked.

Blocking Methods 1aai.
A row point's immediate 1st , And , 2nd, Or, 3rd,

Or, 4th, neighbor, if occupied, then this point is

non-passable, or blocked.

Blocking Methods 1aaj.
A row point's immediate 1st , And , 2nd, Or, 3rd,

And, 4th, neighbor, if occupied, then this point

is non-passable, or blocked.


Blocking Methods 1aak.
A row point's immediate 1st , Or , 2nd, And, 3rd,

And, 4th, neighbor, if occupied, then this point

is non-passable, or blocked.


Blocking Methods 1aal.
A row point's immediate 1st , Or , 2nd, Or, 3rd,

And, 4th, neighbor, if occupied, then this point

is non-passable, or blocked.


Blocking Methods 1aam.
A row point's immediate 1st , Or , 2nd, Or, 3rd,

Or, 4th, neighbor, if occupied, then this point is

non-passable, or blocked.


Blocking Methods 1aam.
A row point's immediate 1st , Or , 2nd, And, 3rd,

Or, 4th, neighbor, if occupied, then this point is

non-passable, or blocked.

----------To be continued. ..........