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Programming Piece Movement in Game Courier. A tutorial on two different ways to program piece movement in Game Courier.[All Comments] [Add Comment or Rating]
A. M. DeWitt wrote on Tue, Nov 14, 2023 01:33 AM UTC in reply to Fergus Duniho from Fri Nov 10 10:49 PM:

It seems you forgot to copy the new Griffon logic over to the Griffon-Range function.

The Griffon-Range function currently looks like this:

def Griffon-Range lograys #0 (nw n) (nw w) (ne n) (ne e) (sw s) (sw w) (se s) (se e);

The Griffon-Range function should look like this:

def Griffon-Range lograys #0 (nw (n)) (nw (w)) (ne (n)) (ne (e)) (sw (s)) (sw (w)) (se (s)) (se (e));