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Game Courier Tournament #1. A multi-variant tournament played on Game Courier.[All Comments] [Add Comment or Rating]
🕸📝Fergus Duniho wrote on Wed, Mar 10, 2004 05:41 PM UTC:
I have begun to implement a significant change to Game Courier, which is going to be made use of in the tournament. In the past, every preset was fully stored in a log file, and all settings were stored in forms. I am now implementing the ability to create and use separate settings files. My three main reasons for this are (1) to use less storage space, (2) to generate less bandwidth, and (3) to be able to debug automation code without interrupting a game. These three reasons all became more important once I began writing long pieces of automation for enforcing rules. The long code would have been needlessly duplicated in multiple logs and needlessly included in hidden form fields on webpages. Also, I would have had to edit individual log files to debug automation code that isn't working right. This way, we can use presets that enforce rules without worrying about bugs. If anyone finds a bug during a game, I can just update the appropriate settings file without touching anyone's log file. I will start uploading presets with settings files this evening.