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Wide Nightrider Chess. Chess on a 12x10 board with Nightriders, Champions and fast castling rules.[All Comments] [Add Comment or Rating]
H. G. Muller wrote on Mon, Jan 15 03:13 PM UTC in reply to Kevin Pacey from 02:16 PM:

Also, somehow in my mind I earlier conflated the instructions near the middle/bottom of the tutorial, concerning Game Code for special cases (for a given CV), with the instructions purely meant for making the ID (i.e. near the top of the tutorial). Perhaps instructions for each can be keep more separate or clearly demarcated from each other - others who are completely uninitiated (or impaired like myself, at times) may conflate the two instruction sets otherwise, at least at a glance, or if careless.

Sorry, our latest messages crossed. I still have the feeling that you are talking about an entirely different text than the Applet. The only place where GAME code is mentioned on this Applet page is in two short paragraphs, and these are at the very end, and basically only instruct you to press the button.

I think you are confusing the tutorial on how to write GAME code for cases that the Applet would not support itself. Which has nothing to do with creating Interactive Diagrams in the first place.