To play reasonably, Kyoto Shogi would probably need dedicated evaluation. Piece values are not the dominant evaluation term, not even if you average those of the alternating types. Most important is (future) mobility, as some pieces have irreversible moves, and are doomed to get stuck. Fourth-rank Knights are worse than useless; they form an indestructable shelter for the opponent's King, and force you to dedicate a piece for protecting them from capture by that King. Having a useless piece, or even a piece that is a liability, is still better than giving the opponent an extra piece in hand...
To play reasonably, Kyoto Shogi would probably need dedicated evaluation. Piece values are not the dominant evaluation term, not even if you average those of the alternating types. Most important is (future) mobility, as some pieces have irreversible moves, and are doomed to get stuck. Fourth-rank Knights are worse than useless; they form an indestructable shelter for the opponent's King, and force you to dedicate a piece for protecting them from capture by that King. Having a useless piece, or even a piece that is a liability, is still better than giving the opponent an extra piece in hand...