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I think this game was derived from Shatranj al-Kamil Type I, which has orthogonal-riders (the Rukhs), orthogonal-leapers (the Jamal), diagonal one-step movers (the Firzan), and diagonal-leapers (the Alfil). The game-designer filled out these two families by adding an orthogonal one-step mover (the Wazir, or vizir) and a diagonal-rider (the Taliah, or picket, which for some obscure reason is forbidden to take a one-square move). The horse was then made the basis for a third family by adding a one-square-farther leaper (the Jamal, or camel, the original camel being rechristened a Dabbabah, or war-machine) and a diagonal-plus-orthogonal-rider (the Zarafah, or giraffe; again, short moves are forbidden). The individualization of the pawns is a complete novelty.
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