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Check out Janggi (Korean Chess), our featured variant for December, 2024.
Check out Janggi (Korean Chess), our featured variant for December, 2024.
Hm, before the 3 points you cited, there was another one in the rules, let's call it point 0:
Castle:
Its Wall can move or turnover one or two squares forward.
According to point 0, its wall can turnover one or two squares FORWARD, not sideways, and that makes sense, since the wall represents a pawn. I agree that point 3 you referred is expressed somehow unclear, leaving the impression that its wall can turnover in every direction including sideways, but that would contradict point 0.
An easy way to test the ID engine about legal moves and strength is to make a test game vs
https://dagazproject.github.io/checkmate/turnover.htm
(after setting the same startposition in the ID engine as in this site)