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Asymmetric Chess. Chess with alternative units but classical types and mechanics. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
💡📝Dmitry Eskin wrote on Fri, Dec 13, 2024 04:11 AM UTC in reply to H. G. Muller from Wed Nov 20 07:45 PM:

I am looking at the source code for the Interactive Diagram.

Can you explain why:

  • Werewolf (Wazir + Mao) is WafsW?
  • Unicorn (Ferz + Moa) is FafsF? I don't quite understand how 'afs' works. a = after, that's all I understood :)

How does the Interactive Diagram evaluate the value of pieces if it is not explicitly stated?