[ Help | Earliest Comments | Latest Comments ][ List All Subjects of Discussion | Create New Subject of Discussion ][ List Earliest Comments Only For Pages | Games | Rated Pages | Rated Games | Subjects of Discussion ]Single Comment Asymmetric Chess. Chess with alternative units but classical types and mechanics. (8x8, Cells: 64) [All Comments] [Add Comment or Rating] 💡📝Dmitry Eskin wrote on Fri, Dec 13, 2024 04:11 AM UTC in reply to H. G. Muller from Wed Nov 20 07:45 PM:I am looking at the source code for the Interactive Diagram. Can you explain why: Werewolf (Wazir + Mao) is WafsW? Unicorn (Ferz + Moa) is FafsF? I don't quite understand how 'afs' works. a = after, that's all I understood :) How does the Interactive Diagram evaluate the value of pieces if it is not explicitly stated?
I am looking at the source code for the Interactive Diagram.
Can you explain why:
How does the Interactive Diagram evaluate the value of pieces if it is not explicitly stated?