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- The Mullah is still referred to as 'Man' in the text.
- Your move diagrams make no distiction between direct leaps and slides that can be blocked. I assumed the Thalia and such can be blocked from reaching the distant squares.
- I configured an Interactive Diagram to play this variant. (View it in isolation, as other Diagrams in the Comments page appear to interact with it.)
- Since that also doesn't search very deep, in might be an interesting opponent for your Python engine.
- I am not sure there are any other variant engines that can do 16x16 boards.
files=16
ranks=16
promoZone=1
promoChoice=QIUZAGHCJRBN/LXVOFED
graphicsDir=/graphics.dir/alfaeriePNG35/
squareSize=35
theme=BP
firstRank=1
graphicsType=png
royal=K
baring=0
pawn:P:fmWfcFifmW4:pawn:a4-p4,,a13-p13
knight:N:N:knight:c3,n3,,c14,n14
bishop:B:B:bishop:e2,l2,,e15,l15
rook:R:R:rook:a2,p2,,a15,p15
queen:Q:Q:queen:c1,n1,,c16,n16
archbishop:A:BN:cardinal:d3,m3,,d14,m14
imam:I:RN:chancellor:b3,o3,,b14,o14
furst:F:QN:amazon:g1,,g16
gajah:G:C:camel:c2,n2,,c15,n15
hawk:H:NC:wildebeest:e3,l3,,e14,l14
xiphodon:X:WyafsW:lion:d1,m1,,d16,m16
viscount:V:FyafsF:gryphon:e1,l1,,e16,l16
zorro:Z:NN:nightrider:a3,p3,,a14,p14
thalia:T:B2:elephantferz:g3,j3,,g14,j14
morph=B
shrook:S:R2:warmachinewazir:f3,k3,,f14,k14
morph=R
oknha:O:QC:camelguard:f1,,f16
lugal:L:QNC:champion:h1,,h16
warrior:W:mKfcD:archer:h3,i3,,h14,i14
morph=N
esquire:E:RNC:duke:j1,,j16
yishi:Y:bFfB2fhN:minister:a1,p1,,a16,p16
jester:J:BC:camelbishop:d2,m2,,d15,m15
chariot:C:RC:camelrook:b2,o2,,b15,o15
duchess:D:BNC:cardinal1:k1,,k16
upasaka:U:bWfsR2fhN:chancellor1:b1,o1,,b16,o16
mullah:M:KN:knightguard:f2-k2,,f15-k15
morph=1
king:K:K:king:i1,,i16