Scouts are the strongest of the pawns. But these pawns, like the new Guards, do not have a double initial move.
On the contrary, I have concerns that the army is not strong enough, since it has no long-range pieces, and no ability to create linear pressure (on the other hand, all their pieces are major, in terms of checkmating). If this turns out to be true, it will be possible to add an initial double move to the scouts.
Scouts are the strongest of the pawns. But these pawns, like the new Guards, do not have a double initial move.
On the contrary, I have concerns that the army is not strong enough, since it has no long-range pieces, and no ability to create linear pressure (on the other hand, all their pieces are major, in terms of checkmating). If this turns out to be true, it will be possible to add an initial double move to the scouts.