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Games for Game Courier. The many games you can play online with Game Courier.[All Comments] [Add Comment or Rating]
Greg Strong wrote on Thu, Nov 25, 2004 04:39 PM UTC:
<p>I started on the code for verifying the moves in Wildebeest Chess, but hit a road-block with the three-space pawn move, because I didn't see a 'checkathreestep' function to correspond with the 'checkatwostep' function, and didn't see another way to do it...</p> <p>Perhaps a useful function would be checknstep, which would check to see if it is a valid move of exactly n steps all in the same direction. This would allow you to put pawns on a really big board more easily. Or make another version of 'checkaride' that allows you to specify the maximum number of rider-steps. This would be important for the short rook in CWDA.</p> <p>P.S. Happy Thanksgiving everyone!</p>