Bruce Leban wrote on Tue, Apr 19, 2005 06:41 AM UTC:
The rules about resolving the problem with two pieces in the same square
or
dual checkmates by who 'records the move first.' means you can't play
by
mail or the equivalent. It also means that in non-computer mediated games
you can have disputes as to who recorded first. Why have a move order
dependency in a simultaneous-play game?
It would seem more logical to treat simultaneous mate as a draw and to
resolve two identical pieces colliding as a mutual capture.