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SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND (`AuthorID` = 'JorgKnappen' OR `AuthorID2` = 'JorgKnappen') ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 0
10-directional Chess. 10-directional pieces: an augmented Knight and a restricted Chancellor. (8x8, Cells: 64)
Beautiful Beasts. A new team for Chess with Different Armies based on the Roc.
Capped Pawns (Bemützte Bauern). Pawns have a double step once in their career.
Chaotenschach. Players start the game by making a secret setup on their own half of the board. (8x8, Cells: 64)
Drunken Nights. A toned down version of the Nutty Knights for Chess with different Armies. (8x8, Cells: 64)
Exhausted King. Win by giving permanent check. . (8x8, Cells: 64)
Fearful fairies. An experimental army for CadA, featuring the Dullahan (Ferz-Knight compound) and the Banshee. (8x8, Cells: 64)
Floßschach. Part of the board is a lake, where rafts can transport pieces. (8x8, Cells: 64)
Hoppel-Poppel. Modest divergent variant where Knights capture like Bishops and Bishops capture like Knights. (8x8, Cells: 64)
Janus Chess Blitz Tournament. Taking place in Saarbruecken on March, 1st 2002.
Janus Kamil Chess. A crossover between Janus Chess and Modern Kamil Chess.
Janus Kamil Chess. A crossover between Janus Chess and Modern Kamil Chess. (12x8, Cells: 96)
Knavish Shatranj. Shatranj with Knaves and Debtors. (8x8, Cells: 64)
Lines of Relay (LoR). Chess variant featuring a new type of morphing piece, the Lore apprentice, on a standard board together with the standard pieces. (8x8, Cells: 64)
Los Alamos Vierschach. Four player variant of small variant Los Alamos Chess. (10x10, Cells: 84)
Mainzer Schach. Large variant with Janus, Marshall, and different setup. (11x8, Cells: 88)
Nachtmahr. Game with seven different kinds of Nightriders. (8x8, Cells: 64)
Querquisite. A piece whose move changes depending on the file on which it starts its move.
Quinquereme Chess. Large variant with a new piece, the Quinquereme. (12x12, Cells: 144)
Quintessential chess. Large chess variants, with some pieces moving with a sequence of knight moves in a zigzag line. (10x10, Cells: 84)
Raft Chess. Part of the board is a lake, where rafts can transport pieces. (8x8, Cells: 64)
Sai squad. A very experimental army for Chess with different armies, featuring the Sai (Bishop-Quintessence compound). (8x8, Cells: 64)
Schatxx. A crossover between chess and the computer board game Ataxx . (8x8, Cells: 64)
Seenschach. Variant on 10 by 10 board with lake in the middle and new pieces. (10x10, Cells: 84)
The Seeping Switchers. An army for Chess with Different Armies based on pieces that change color when they move.
Separate Realms Chess II. A Variant of Separate Realms Chess with standard FIDE King, and more powerful Knights and Queens. (8x8, Cells: 64)
Switching Realms Chess. All noncapturing moves must change the board subset a piece occupies. (8x8, Cells: 64)
Teutonic Knight"s Chess.
Played on an oblong board with rarely used pieces: The teutonic knight, the archchancellor and the crown princess. (8x10, Cells: 80)
UOS (Universal Origin Spiel). Variant on a board with 113 diamond-shaped spaces. (Cells: 113)
Vierschach. 19th Century 4-player game where allies start off at right angles to each other. (14x14, Cells: 160)
Zabel-Schach.
A modest chess variant with an alternative pawn, the Zabel pawn. (8x8, Cells: 64)
Zelig. A piece whose move changes depending on the file on which it starts its move.
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