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Behemoth Loop Chess

This variant is based on Behemoth Chess.

Setup

Like in orthodox chess, but an additional piece called Behemoth is placed on d4 initially.

Rules

The pieces move like in orthodox chess, but the King rule doesn't exist i. e. it is allowed to leave the King attacked. A piece called Behemoth is initially placed on d4.

The turn order is:

The player to move either moves a piece on the board or drops a piece from their hand onto an empty square. The hands of the players are initially empty. If a player has the King in hand, they must drop the King immediately. A pawn may not be dropped onto the 1st or 8th row.

The behemoth moves like in original Behemoth Chess, in orthogonal or diagonal direction over a distance of up to four squares. The direction and the distance are chosen randomly and equally distributed. The Behemoth can leave the board over an edge and reenter from the other side i. e. it behaves as if the board was toroidal. The other pieces cannot move over the edge.

The Behemoth captures every piece in its path, not only a piece on the destination square. A piece captured by the Behemoth is given to the hand of the owning player. If a promoted piece is captured, it stays promoted. The pieces do not change owner/colour when captured. If a King is captured by the Behemoth, the game doesn't end, but the player whose King is captured must drop the King in their following turn.

A piece captured by an opponent's piece goes out of the game. The game is won by capturing the opponent's King.



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By Thomas .

Last revised by Thomas .


Web page created: 2023-02-09. Web page last updated: 2023-04-22

Revisions of MSbehemothloopchess