Bland Chess 46
This is an idea from a comment in Bland Chess to make a 46-squares game to submit to the contest. This game is submitted to the 46-squares contest.Setup
rwrkwr pppppp ...... ..... ..... ...... PPPPPP RWRKWRThere are 2 missing squares. No pieces are allowed to move through or land on the missing squares.
Pieces
Pieces in Bland Chess 46:- Pawn (P): It can move one space forward. It captures in the same way that it moves if you started with 2 war machines, if you did not start with 2 war machines, then the pawns cannot capture (they can still capture after they promote). It can promote on the opponent's first row to any types of pieces that you started with (except pawns or kings). Pawns on the last file can also move sideways.
- War-machine (W): It can leap 2 spaces orthogonally.
- Rook (R): Same as chess.
- King (K): As the normal chess king, but it can only move orthogonally, it cannot move diagonally.
Rules
Mostly the same as chess. No castling or pawn double moves. Capture opponent's king to win. The players, prior to the start of a game, may replace one or both of their War Machines with either a Knight, or a Modern War Machine.This 'user submitted' page is a collaboration between the posting user and the Chess Variant Pages. Registered contributors to the Chess Variant Pages have the ability to post their own works, subject to review and editing by the Chess Variant Pages Editorial Staff.
Author: (zzo38) A. Black. Inventor: (zzo38) A. Black and Gary K. Gifford.
Last revised by (zzo38) A. Black.
Web page created: 2007-10-06. Web page last updated: 2022-11-27