Icon Clearinghouse 4
In this section, I'll go through the many variations that have been applied to orthodox pieces, such as additional powers, tweaks to the moves, and so forth.
Note that these are subject to all of the same rules and guidelines as Part One, including finding the graphics themselves at /membergraphics/MSiconclearinghouse/
(not the counterpart for this page!).
Pieces
QBRM Compounds
Part One included combination pieces for the Queen, Bishop, Rook, and Mann with the Knight. These pieces combine those pieces with other leapers.
Queen | Bishop | Rook | Mann | |
---|---|---|---|---|
Camel | Sultana (QC) | Caliph (BC) | Canvasser (RC) | General (Jinaaral) (KC) |
camelqueen |
camelbishop |
camelrook |
camelguard crownedcamel |
|
Zebra | Malkia (QZ) | Kuhani (BZ) | Mtawala (RZ) | Jikilele (KZ) |
zebraqueen |
zebrabishop |
zebrarook |
zebraguard |
(The Caliph and Canvasser were invented and named by Carles Gilman; I came up with the other names.)
Pawns
General note: This section will be moved to Part 4 once I'm able to make that page.
There are many kinds of pawns used in many chess variants, and there's no reason that all pawns in a game have to be the same.
Different takes on the Standard Pawn are above; these are mainly variations of the Alfaerie version of that.
Berolina Pawn |
Sergeant |
Chinese Pawn |
Fish Pawn (vmWfceFifnmD) |
Horse Pawn (ffN) |
Mongolian Pawn (fmWfcFifmW3) |
Piglet Pawn (fFbmFbmWifA) |
Quick Pawn |
Shogi Pawn |
Weak Pawn |
---|---|---|---|---|---|---|---|---|---|
berolinapawn berolinac |
sergeant |
chinesepawn |
fish |
knightpawn |
mongolianpawn |
pigletpawn |
quickpawn |
shogipawn |
weakpawn |
These may or may not actually be "common" (in fact, the Piglet Pawn is my own creation), but they don't stray too far from the basic principles of the Pawn. Those that do have moves well outside what pawns normally can do are (what I call) Enhanced Pawns
Arrow Pawn |
Lance Pawn |
Luna Pawn (mvWcfFcffC) |
Moose Pawn (fcWfmeFmfsNmfsCifnmD) |
Scorpion Pawn (fmWfceFmfsNifnmD) |
---|---|---|---|---|
arrowpawn |
lancepawn |
lunapawn |
moosepawn |
scorpionpawn |
These Pawns have extra, more powerful moves, but they can only promote if they reach the promotion zone using the pawn moves.
Troll (G'H'mfWcfFimnfD) |
Bishop-Pawn (B4'mfWcfFimnfD) |
Knight-Pawn (N'mfWcfFimnfD) |
Rook-Pawn (R4'mfWcfFimnfD) |
Camel-Pawn (C'mfWcfFimnfD) |
---|---|---|---|---|
troll |
bishoppawn |
pawnknight |
rookpawn |
camelpawn |
(Most of these are intended as Pawns that simply promote to the specified type of piece; this "repurposing" of mine makes a good excuse to post them.)
Then there are Pawns with abilities other than what Pawns normally have.
Shield Pawn (ifmnDfmWsceWfmpafabcuW) spell=brake |
Zombie Pawn (fFfWbmW) contagious |
---|---|
shieldpawn |
pawnu |
Linebacker Pawn (fhmKifmnDifmnAfhmpafabucKifhmpafmpafabucK) |
|
linebackerpawn |
This 'user submitted' page is a collaboration between the posting user and the Chess Variant Pages. Registered contributors to the Chess Variant Pages have the ability to post their own works, subject to review and editing by the Chess Variant Pages Editorial Staff.
By Bob Greenwade.
Last revised by Bob Greenwade.
Web page created: 2023-12-08. Web page last updated: 2023-12-08