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This page is written by the game's inventor, Rose Thorpe.

Loop Chess

In my quest to find a a good 1-Dimensional chess, I've found that they often lack complexity, or are impossible to play on a standard chess board. I was tinkering with my chess board, and was inspired by the "Border Queen" peice from a chess variation I saw a long time ago. Sadly, I was not able to find said variation. The Border Queen could move to any tile along the edges of the board. That got me thinking about making a whole game of chess played only on the borders. That is where Loop Chess was born. Please note that the game will be decribed as if it is a continuous loop.

Setup

Pieces

Pawns can move to either an ajacent, unnocupied square, or can capture a piece two tiles away.
Rooks can slide any distance along the board, like a rook in regular chess.
Knights can either move to an ajacent tile, or leap 3 tiles away.
Bishops move like a rook, but they slide two tiles at a time. This essentially means they leap 2 tiles repeatedly, allowing them to quickly get behind enemy lines.
Queens have the movement options of both rooks and bishops.
Kings can either move to an ajacent tile, or leap two tiles away.

Rules

The game is won by capturing the king. (However, you can use a system of check/checkmate if you so please.)



This 'user submitted' page is a collaboration between the posting user and the Chess Variant Pages. Registered contributors to the Chess Variant Pages have the ability to post their own works, subject to review and editing by the Chess Variant Pages Editorial Staff.


By Rose Thorpe.

Last revised by Rose Thorpe.


Web page created: 2024-03-02. Web page last updated: 2024-04-25

Revisions of MSloop-chess